International Journal of Interdisciplinary Research
From: The development of a performance hand wear and tools product innovation framework
Phase one | Phase two | Phase three |
---|---|---|
Strategies for understanding the hand wear and tool project background | Strategies for defining the user’s 3D and 2D hand | Strategies for hand wear and tool product innovation |
Historical and state-of-the-art product anatomy Technology landscape Market landscape User needs | Hand anatomy Hand physiology/ biomechanics User injuries Hand landmarking 3D hand scanning 3D hand scan processing Hand anthropometry 3D hand forms 2D hand croquis | Ideation drawing Materials identification Product prototyping Product patterning and form Product tech drawings Fitting and modeling on the 3D hand Product validation |