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International Journal of Interdisciplinary Research

Table 1 Prior cases of virtual or virtual-physical dynamic fashion design and its effects

From: 3D dynamic fashion design development using digital technology and its potential in online platforms

No

Title

Year

Digital tech

Dynamic range

Wearability

Expressivity

Interactivity

Sustainability

Context

1

Jane Harris’ s ‘Potential Beauty’

2002–3

3D CG modeling with motion capture

Virtual

On screen only

Motion of form and textile (twisting, folds, draping)

No

Yes

Video artwork

2

Viktor & Rolf’s ‘Long Live the Immaterial’

2002–3

Video-mapping with a blue-screen projection

Virtual-physical

Fully portable

Display of nature and city scape

No

Yes

Catwalk show

3

UVA & Hamish Morrow’s ‘Beauty of Technology’

S/S 2004

Video-mapping projection with 3D flashes

Virtual

Fully portable

Display of digital print shadows

No

Yes

Catwalk show

4

Hussein Chalayan’s ‘Airborne’

A/W 2007–8

15,000 LEDs & video screen

Virtual-physical

Fully portable

Animated prints

No

Yes

Catwalk show

5

Studio XO & Nancy Tilbury’s ‘Digital Skins’

2011

Video projection onto skin (with a sensor)

Virtual-physical

Limited range

Color and pattern change on skins

No

Yes

Design experiment

6

Frank Sorbier’s dress

2012

Video projection (front)

Virtual-physical

Immobile

Color and pattern change on a garment

No

Yes

Haute couture

7

CuteCircuit’s ‘Infini T-Shirt’

2012

Mobile applications &

small, battery-powered computer

Virtual-physical

Fully portable

Display of images, animations, tweets photos & music play

Yes

Yes

Commercial product

8

Marga Weinmans

2013

AR technologies with mobile applications

Virtual-physical

Limited range

Moving patterns

Yes

Yes

Catwalk show

9

Jennifer Lopez’s ‘Feel the Light’ dress

2015

Video-mapping projection

Virtual-physical

Immobile

Display of animated film

No

Yes

Show costume

10

Ece Ozalp’s What is Real?

2015

Front/side projection

Virtual-physical

Immobile

Display of pattern changes

No

Yes

Haute couture

11

Studio Performa’s

‘DROMe’

2015

Front/side projection

Virtual-physical

Immobile

Display of pattern changes

Yes: sounds

Yes

Design experiment

12

Kailu Guan

2016

AR technologies with mobile applications

Virtual-physical

Limited range

Moving patterns

Yes

Yes

Catwalk show

13

Mirror Mirror

2016

Front projection by a mirror display

Virtual-physical

Limited range

A virtual fitting system

Yes: motion and action

Yes

HCI research

14

Ishikawa Watanabe Laboratory system

2016

Front projection

by an invisible IR ink for the projected images

Virtual-physical

Limited range

Display of pattern changes

Yes: motion

Yes

HCI research

15

Swiftwear corp’s ‘Swiftwear sneakers’

2015–17

Mobile applications & E-paper screen

Virtual-physical

Fully portable

Display of animated designs & customized images

Yes: mobile app

Yes

Commercial product

16

Wu et al.’s ‘Transforming dress’

2013

DC Suites, Maya & Aftereffects

Virtual

On screen only

Display of form, color and texture changes

No

Yes

HCI research

17

Mackey et al.’s ‘Greenscreen Dress’

2017

Mobile screen & Chroma-keying mobile app

Virtual

On screen only

Fabric-like surfaces with colors and pattern changes

Yes: mobile app

Yes

HCI research

18

Kleinberger & Panjwani’s ‘Enchanted Wearable system’

2018

Video-mapping projection

Virtual-physical

Fully portable

Moving patterns

Yes

Yes

HCI research

19

Mackey et al.’s ‘Phem’

2019

Mobile screen & Chroma-keying mobile app

Virtual-physical

On screen only

Digital shimmers with color and pattern changes

Yes: mobile app

Yes

HCI research

20

Choi’s ‘Psychedelia’

2019

Adobe graphic programs

Virtual

On screen only

Fashion illustrations with color and pattern changes on garments

No

Yes

Video artwork